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Bard

the Wandering Caretaker
Ban Rate 0%
Middle
100%
Win Rate
17.73%

Pick Rate
0.57%
Summoner Spells

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Flash

Teleports your champion a short distance toward your cursor's location.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Ghost

Your champion gains increased Movement Speed and can move through units for 10 seconds. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
Win 19.38% 17.37% 19.94% 13.45% 7.77% 8.22% 9.68% 10.00%
Pick 65.88% 54.45% 51.77% 9.38% 8.12% 5.75% 2.44% 1.58%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
350

Spellthief's Edge

+5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing minions slows Tribute generation.QUEST: Earn 650 gold using this item and upgrade to Frostfang.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

UNIQUE Passive: Restores 4 Mana upon killing a unit.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
435

Amplifying Tome

+20 Ability Power
450

Doran's Blade

+8 Attack Damage
+80 Health
+3% Life Steal
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
300

Dagger

+12% Attack Speed
Win 17.91% 19.05% 16.47% 21.39% 17.13% 22.73% 16.48% 15.38% 14.29%
Pick 77.86% 57.92% 40.19% 26.16% 25.30% 8.67% 7.17% 7.17% 3.86%
Early Items
(First 10 Minutes)
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
435

Amplifying Tome

+20 Ability Power
900

Fiendish Codex

+30 Ability Power

UNIQUE Passive: +10% Cooldown Reduction
850

Frostfang

+20 Ability Power
+2 Gold per 10 seconds
+50% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds. Killing minions slows Tribute generation.QUEST: Earn 650 gold using this item.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
850

Aether Wisp

+30 Ability Power

UNIQUE Passive: +5% Movement Speed
850

Blasting Wand

+40 Ability Power
2200

Frost Queen's Claim

+60 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+50% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and slow them by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).QUEST: Earn 650 gold using this item.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
300

Dagger

+12% Attack Speed
Win 19.27% 15.88% 18.59% 10.99% 18.42% 20.85% 12.82% 13.79% 21.36%
Pick 65.01% 31.76% 24.59% 22.22% 20.96% 18.52% 18.44% 18.28% 16.23%
First Item
2200

Frost Queen's Claim

+60 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+50% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and slow them by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).QUEST: Earn 650 gold using this item.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).
3400

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+12% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health as bonus physical damage on hit.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

Minimum bonus physical damage dealt is 15.
Maximum bonus physical damage dealt to monsters and minions is 60.
User's Life Steal is applied to bonus physical damage dealt.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 14.42% 22.88% 17.00% 20.41% 23.17% 12.28% 17.65% 29.03% 21.43%
Pick 16.94% 9.30% 7.88% 7.72% 6.46% 4.49% 2.68% 2.44% 2.21%
Time 7 min 9 min 9 min 8 min 8 min 8 min 9 min 8 min 9 min
Boots
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Win 18.06% 25.64% 23.39% 19.01% 15.07% 17.65%
Pick 23.56% 18.44% 9.77% 9.54% 5.75% 4.02%
Time 8 min 10 min 10 min 9 min 10 min 8 min
Second Item
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2200

Frost Queen's Claim

+60 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+50% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and slow them by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).QUEST: Earn 650 gold using this item.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
2200

Locket of the Iron Solari

+30 Armor
+60 Magic Resist

UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 38 (+22 per level) (+2%~36% of your bonus health) damage (90 second cooldown).

Shield per level uses the higher of your level or the target's level.
Shield ratio scales with your level.
Shield amount is reduced to 50% if the target has been affected by another Locket of the Iron Solari in the last 8 seconds.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).
Win 30.93% 32.91% 32.73% 24.00% 28.21% 11.43% 29.41% 11.76% 19.35%
Pick 7.64% 6.23% 4.33% 3.94% 3.07% 2.76% 2.68% 2.68% 2.44%
Time 12 min 11 min 12 min 11 min 11 min 10 min 11 min 10 min 11 min
Third Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2200

Locket of the Iron Solari

+30 Armor
+60 Magic Resist

UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 38 (+22 per level) (+2%~36% of your bonus health) damage (90 second cooldown).

Shield per level uses the higher of your level or the target's level.
Shield ratio scales with your level.
Shield amount is reduced to 50% if the target has been affected by another Locket of the Iron Solari in the last 8 seconds.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
3000

Banshee's Veil

+70 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
Win 25.45% 35.42% 25.53% 35.29% 24.14% 32.00% 20.83% 37.50% 39.13%
Pick 4.33% 3.78% 3.70% 2.68% 2.29% 1.97% 1.89% 1.89% 1.81%
Time 15 min 15 min 13 min 14 min 12 min 15 min 14 min 14 min 15 min
Popular Items
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
2200

Frost Queen's Claim

+60 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+50% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and slow them by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).QUEST: Earn 650 gold using this item.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 18.06% 13.91% 26.09% 28.03% 25.64% 25.79% 20.45% 28.24% 25.00%
Pick 23.56% 20.96% 19.94% 18.83% 18.44% 12.53% 10.40% 10.32% 10.09%
Time 8 min 8 min 11 min 11 min 10 min 10 min 9 min 13 min 12 min
Winning Items
2400

Guardian Angel

+40 Attack Damage
+30 Armor

UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2900

Randuin's Omen

+350 Health
+60 Armor

UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).
2300

Ardent Censer

+60 Ability Power
+10% Cooldown Reduction
+50% Base Mana Regen

UNIQUE Passive: +10% Heal and Shield Power
UNIQUE Passive: +8% Movement Speed
UNIQUE Passive: Your heals and shields on another allied champion grant them 20% - 35% Attack Speed and their attacks drain 20 - 35 health on-hit for 6 seconds.

(This does not include regeneration effects or effects on yourself. Bonus effects are based on target's level.)
2500

Wit's End

+40% Attack Speed
+40 Magic Resist

UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3000

Hextech GLP-800

+300 Health
+400 Mana
+80 Ability Power

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode, dealing 100 - 200 (+35% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).

Enemies hit are slowed by 65% decaying over 0.5 seconds.

(Frost Bolt has a cast time, in contrast to most actives.)
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3400

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+12% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health as bonus physical damage on hit.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

Minimum bonus physical damage dealt is 15.
Maximum bonus physical damage dealt to monsters and minions is 60.
User's Life Steal is applied to bonus physical damage dealt.
2800

Adaptive Helm

+350 Health
+55 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

UNIQUE Passive: Taking magic damage from a spell or effect reduces all subsequent magic damage from that same spell or effect by 15% for 4 seconds.
Win 44.44% 42.86% 38.89% 36.84% 34.15% 33.33% 31.82% 31.08% 30.00%
Pick 0.71% 2.21% 1.42% 2.99% 3.23% 1.42% 5.20% 5.83% 0.79%
Time 13 min 12 min 11 min 12 min 13 min 12 min 12 min 11 min 13 min
Abilities
Skill Order Win Pick
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
44.00% 70.22%
Q
W
Q
E
Q
R
Q
W
Q
W
R
W
W
E
E
37.74% 29.78%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks
PARTIAL RUNES FULL RUNES

Greater Mark of Magic Penetration

+0.87 magic penetration
x 9

Greater Mark of Attack Damage

+0.95 attack damage
x 9

Greater Mark of Attack Speed

+1.7% attack speed
x 9

Greater Mark of Armor

+0.91 armor
x 9

Greater Mark of Ability Power

+0.59 ability power
x 9

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
x 9
+0.87 magic
penetration
+0.95 attack
damage
+1.7% attack
speed
+0.91 armor +0.59 ability
power
+1.13 Lethality
/ +0.62 Magic
Penetration
Win 16.30% 18.59% 14.81% 14.89% 20.00% 25.00%
Pick 43.50% 15.68% 4.26% 3.70% 3.55% 2.52%
Seals

Greater Seal of Armor

+1 armor
x 9

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)
x 9

Greater Seal of Health

+8 health
x 9

Greater Seal of Armor

+1 armor
x 4

Greater Seal of Ability Power

+0.59 ability power
x 9

Greater Seal of Armor

+1 armor
x 8

Greater Seal of Mana Regeneration

+0.41 mana regen / 5 sec.
x 9
+1 armor +1.33 health per
level
+8 health +1 armor +0.59 ability
power
+1 armor +0.41 mana regen
/ 5 sec.
Win 18.09% 13.68% 15.38% 17.07% 20.59% 17.86% 10.00%
Pick 52.72% 9.22% 4.10% 3.23% 2.68% 2.21% 1.58%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist
x 9

Greater Glyph of Ability Power

+1.19 ability power
x 9

Greater Glyph of Magic Resist

+1.34 magic resist
x 3

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
x 9

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)
x 6

Greater Glyph of Magic Resist

+1.34 magic resist
x 6

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
x 9

Greater Glyph of Cooldown Reduction

-0.83% cooldowns
x 9
+1.34 magic
resist
+1.19 ability
power
+1.34 magic
resist
+0.16 magic
resist per level
-0.09% cooldowns
per level
+1.34 magic
resist
+0.17 ability
power per level
-0.83% cooldowns
Win 19.40% 20.00% 11.48% 8.47% 20.00% 18.52% 24.32% 4.35%
Pick 34.12% 12.61% 4.81% 4.65% 4.33% 4.26% 2.92% 1.81%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power
x 3

Greater Quintessence of Attack Speed

+4.5% attack speed
x 3

Greater Quintessence of Attack Damage

+2.25 attack damage
x 3

Greater Quintessence of Ability Power

+4.95 ability power
x 2

Greater Quintessence of Ability Power

+4.95 ability power
x 1

Greater Quintessence of Armor

+4.26 armor
x 1

Greater Quintessence of Movement Speed

+1.5% movement speed
x 3

Greater Quintessence of Armor

+4.26 armor
x 3
+4.95 ability
power
+4.5% attack
speed
+2.25 attack
damage
+4.95 ability
power
+4.95 ability
power
+4.26 armor +1.5% movement
speed
+4.26 armor
Win 17.30% 18.87% 18.57% 12.90% 23.81% 13.89% 17.24% 16.00%
Pick 54.22% 8.35% 5.52% 4.89% 3.31% 2.84% 2.29% 1.97%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
15.87%
21.36%

Sorcery

+2.0% increased Ability damage
18.52%
60.84%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
18.81%
31.84%

Feast

Killing a unit restores 20 Health (30 second cooldown)
17.85%
32.23%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
15.42%
16.86%

Vampirism

+2.0% Lifesteal and Spell Vamp
16.76%
26.79%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
17.97%
56.58%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
18.66%
22.38%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
18.33%
33.96%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions
16.03%
22.62%

Battering Blows

+7% Armor Penetration
15.88%
13.40%

Piercing Thoughts

+7% Magic Penetration
18.69%
8.43%

Warlord's Bloodlust

Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.
16.92%
5.12%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
16.35%
8.20%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
16.50%
8.12%

Wanderer

+3% Movement Speed out of combat
18.34%
49.41%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
17.37%
46.73%

Runic Affinity

Buffs from neutral monsters last 15% longer
4.55%
3.47%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
17.74%
67.53%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
19.72%
22.77%

Merciless

Deal 3% increased damage to champions below 40% Health
17.66%
58.00%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
17.42%
40.27%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
12.63%
7.49%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
16.80%
28.61%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
18.96%
56.11%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
16.58%
45.15%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
20.05%
30.26%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
18.02%
70.84%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.
16.67%
3.31%

Recovery

+2.0 Health per 5 seconds
18.67%
18.99%

Unyielding

+5% Bonus Armor and Magic Resist
17.14%
8.27%

Explorer

+15 Movement Speed in Brush and River
23.72%
12.29%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
12.26%
12.21%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
18.75%
1.26%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
20.44%
10.80%

Veteran's Scars

+50 Health
15.70%
13.55%

Insight

Reduces the cooldown of Summoner Spells by 15%
19.43%
16.63%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
15.91%
3.47%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
14.29%
2.76%

Swiftness

+15% Tenacity and Slow Resist
19.23%
2.05%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion
21.43%
1.10%

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).
15.79%
1.50%

Stoneborn Pact

Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

League of Legends Patch 7.13

Last 7 Days Platinum+ Only

1,269

Bard Games Analyzed

Average Bard Game Stats

Physical Damage: 1685 (23.84%)
Magic Damage: 5195 (73.49%)
True Damage: 188 (2.66%)
Total Damage Dealt: 7069
Total Damage Taken: 16175
Healing: 3707

Kills: 2.76
Deaths: 7.38
Assists: 10
Largest Kill Spree: 1.00
Gold: 9,620
CS: 0.00
Jungle CS: 1.49
Enemy Jungle: 0.93
Analyzed: 1,269.00
Lolalytics Builds

Bard Base Stats

Health: 624 (+89)
Health Regen: 5.95 (+0.55)
Mana: 400 (+50)
Mana Regen: 6.45 (+0.45)
Move Speed: 330
Attack Damage: 55 (+3)
Attack Speed: 0.625 (+2%)
Attack Range: 500
Armor: 29 (+4)
MR: 30.5 (+0.5)