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Blitzcrank

the Great Steam Golem
Ban Rate 0%
Middle
100%
Win Rate
15.18%

Pick Rate
2.20%
Summoner Spells

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Flash

Teleports your champion a short distance toward your cursor's location.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

Ghost

Your champion gains increased Movement Speed and can move through units for 10 seconds. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
Win 16.04% 15.67% 14.36% 13.87% 12.68% 13.07% 13.95% 22.22%
Pick 62.69% 58.06% 48.31% 11.32% 8.53% 5.77% 3.51% 1.47%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
350

Relic Shield

+75 Health
+2 Gold per 10 seconds

UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.QUEST: Earn 650 gold using this item and upgrade to Targon's Brace.
REWARD: Shield Battery, a permanent shield that regenerates slowly outside of combat.

Limited to 1 Gold Income Item.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

UNIQUE Passive: Restores 4 Mana upon killing a unit.
350

Sapphire Crystal

+250 Mana
435

Amplifying Tome

+20 Ability Power
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
350

The Dark Seal

+15 Ability Power
+25% Increased Healing from Potions
+100 Mana

UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
Win 15.24% 15.73% 14.16% 14.10% 15.67% 15.59% 14.23% 17.68% 16.33%
Pick 76.42% 48.63% 33.41% 30.38% 25.13% 12.95% 9.61% 8.43% 5.12%
Early Items
(First 10 Minutes)
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
435

Amplifying Tome

+20 Ability Power
400

Ruby Crystal

+150 Health
850

Blasting Wand

+40 Ability Power
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
1050

Sheen

+250 Mana
+10% Cooldown Reduction

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).
1250

Needlessly Large Rod

+60 Ability Power
350

Sapphire Crystal

+250 Mana
900

Fiendish Codex

+30 Ability Power

UNIQUE Passive: +10% Cooldown Reduction
Win 15.08% 16.23% 11.15% 17.22% 16.70% 16.58% 19.69% 14.42% 15.60%
Pick 63.99% 28.78% 22.87% 22.62% 21.62% 20.79% 19.99% 19.67% 18.44%
Item Sets
Exact Item Count
PAIRS
TRIPLES
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

Win 14.00% 24.00% 18.18% 9.09%
Pick 1.02% 0.51% 0.45% 0.45%
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

Win 20.83%
Pick 0.49%
Built Items Sets
At least these
items or more
PAIRS
TRIPLES
?
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

Win 14.00% 15.22% 24.00% 18.18%
Pick 1.02% 0.94% 0.51% 0.45%
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

Win 20.83%
Pick 0.49%
A Triples built item set with items: A > B > C

Combines the following data to calculate the set statistics:

A > B > C 3 items built

and

A > B > C > ? 4 items built

and

A > B > C > ? > ? 5 items built

These items sets are sorted by popularity and are a reflection of what is built most often.
First Item
2200

Face of the Mountain

+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds

UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.QUEST: Earn 650 gold using this item.
REWARD: Shield Battery, a permanent shield that regenerates slowly outside of combat.

Limited to 1 Gold Income Item.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2700

Iceborn Gauntlet

+65 Armor
+20% Cooldown Reduction
+500 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).

Size of zone increases with bonus armor.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
800

Sightstone

+150 Health

UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

(A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 13.33% 15.99% 14.89% 18.85% 16.21% 18.61% 17.83% 25.97% 12.99%
Pick 12.24% 10.98% 10.14% 7.79% 6.67% 4.71% 3.20% 3.14% 3.14%
Time 7 min 8 min 8 min 8 min 9 min 9 min 5 min 9 min 8 min
Boots
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 10% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Win 17.55% 20.97% 17.60% 19.04% 18.52% 24.36% 14.89%
Pick 26.62% 13.91% 11.24% 10.61% 2.75% 1.59% 0.96%
Time 8 min 10 min 9 min 9 min 9 min 10 min 10 min
Second Item
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2700

Iceborn Gauntlet

+65 Armor
+20% Cooldown Reduction
+500 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).

Size of zone increases with bonus armor.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2200

Face of the Mountain

+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds

UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.QUEST: Earn 650 gold using this item.
REWARD: Shield Battery, a permanent shield that regenerates slowly outside of combat.

Limited to 1 Gold Income Item.
3000

Banshee's Veil

+70 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 23.49% 20.27% 24.15% 24.68% 33.56% 30.41% 18.69% 24.49% 30.21%
Pick 6.43% 5.94% 5.41% 4.71% 3.04% 3.02% 2.18% 2.00% 1.96%
Time 11 min 12 min 11 min 11 min 11 min 11 min 9 min 11 min 11 min
Third Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2700

Iceborn Gauntlet

+65 Armor
+20% Cooldown Reduction
+500 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).

Size of zone increases with bonus armor.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2500

Gargoyle Stoneplate

+40 Armor
+40 Magic Resist

UNIQUE Passive - Stone Skin: If 3+ enemy champions are nearby, grants 40 bonus Armor and Magic Resist.
UNIQUE Active - Metallicize: Increases Health by 40% and increases champion size, but reduces damage dealt by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, the Health increase becomes 100% instead.
2500

Righteous Glory

+400 Health
+300 Mana
+30 Armor
+100% Base Health Regen
+10% Cooldown Reduction

UNIQUE Active: Grants 75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
2800

Spirit Visage

+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 30%.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
Win 27.54% 31.03% 22.16% 19.66% 28.21% 27.36% 21.88% 29.79% 27.78%
Pick 4.81% 3.55% 3.41% 2.39% 2.39% 2.16% 1.96% 1.92% 1.84%
Time 14 min 14 min 13 min 13 min 14 min 13 min 13 min 14 min 14 min
Fourth Item
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2500

Gargoyle Stoneplate

+40 Armor
+40 Magic Resist

UNIQUE Passive - Stone Skin: If 3+ enemy champions are nearby, grants 40 bonus Armor and Magic Resist.
UNIQUE Active - Metallicize: Increases Health by 40% and increases champion size, but reduces damage dealt by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, the Health increase becomes 100% instead.
2700

Iceborn Gauntlet

+65 Armor
+20% Cooldown Reduction
+500 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).

Size of zone increases with bonus armor.
2300

Knight's Vow

+400 Health
+40 Armor
+10% Cooldown Reduction

UNIQUE Active: Designate an allied champion as your Partner (90 second cooldown).
UNIQUE Passive: If your Partner is nearby, gain +20 additional Armor and +15% Movement Speed towards them.
UNIQUE Passive: If your Partner is nearby, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your Partner takes from champions to you as true damage (healing and damage redirection are reduced by 50% if you are ranged).

(Champions can only be linked by one Knight's Vow at a time.)
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2500

Righteous Glory

+400 Health
+300 Mana
+30 Armor
+100% Base Health Regen
+10% Cooldown Reduction

UNIQUE Active: Grants 75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
2800

Spirit Visage

+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 30%.
2700

Frozen Heart

+90 Armor
+20% Cooldown Reduction
+400 Mana

UNIQUE Aura: Reduces the Attack Speed of nearby enemies by 15%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 25.64% 28.57% 31.91% 29.27% 27.78% 26.47% 31.03% 11.11% 25.93%
Pick 1.59% 1.14% 0.96% 0.84% 0.73% 0.69% 0.59% 0.55% 0.55%
Time 15 min 15 min 14 min 15 min 16 min 14 min 15 min 16 min 15 min
Popular Items
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
2700

Iceborn Gauntlet

+65 Armor
+20% Cooldown Reduction
+500 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).

Size of zone increases with bonus armor.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2200

Face of the Mountain

+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds

UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.QUEST: Earn 650 gold using this item.
REWARD: Shield Battery, a permanent shield that regenerates slowly outside of combat.

Limited to 1 Gold Income Item.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Win 17.55% 19.04% 22.29% 20.72% 15.95% 24.34% 20.97% 22.12% 17.60%
Pick 26.62% 19.07% 17.30% 16.34% 16.12% 14.75% 13.91% 13.10% 11.24%
Time 8 min 10 min 11 min 9 min 8 min 12 min 10 min 12 min 9 min
Winning Items
2600

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
2350

Thornmail

+100 Armor

UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

(Bonus Armor is Armor from items, buffs, runes and masteries.)
(Reflect damage is calculated based on damage taken before being reduced by Armor.)
2900

Sunfire Cape

+425 Health
+60 Armor

UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.
3400

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
2850

Warmog's Armor

+800 Health
+200% Base Health Regen

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants Warmog's Heart if you have at least 2750 maximum Health.

Warmog's Heart: Restores 25% of maximum Health every 5 seconds if damage hasn't been taken within 6 seconds (3 seconds for damage from minions and monsters).
2300

Knight's Vow

+400 Health
+40 Armor
+10% Cooldown Reduction

UNIQUE Active: Designate an allied champion as your Partner (90 second cooldown).
UNIQUE Passive: If your Partner is nearby, gain +20 additional Armor and +15% Movement Speed towards them.
UNIQUE Passive: If your Partner is nearby, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your Partner takes from champions to you as true damage (healing and damage redirection are reduced by 50% if you are ranged).

(Champions can only be linked by one Knight's Vow at a time.)
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
Win 39.29% 34.15% 33.33% 32.00% 29.25% 29.20% 28.86% 27.91% 27.27%
Pick 0.57% 0.84% 1.04% 1.02% 3.00% 2.79% 3.04% 3.51% 1.35%
Time 12 min 12 min 12 min 12 min 13 min 8 min 12 min 13 min 11 min
Abilities
Skill Order Win Pick
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
37.36% 64.56%
Q
E
W
Q
Q
R
Q
W
Q
W
R
W
W
E
E
36.70% 16.03%
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
40.70% 12.65%
Q
E
Q
W
Q
R
Q
W
Q
W
R
W
W
E
E
42.31% 3.82%
Q
E
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
30.00% 2.94%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks
PARTIAL RUNES FULL RUNES

Greater Mark of Magic Penetration

+0.87 magic penetration
x 9

Greater Mark of Attack Damage

+0.95 attack damage
x 9

Greater Mark of Ability Power

+0.59 ability power
x 9

Greater Mark of Armor

+0.91 armor
x 9

Mark of Magic Penetration

+0.68 magic penetration
x 9

Greater Mark of Attack Speed

+1.7% attack speed
x 9
+0.87 magic
penetration
+0.95 attack
damage
+0.59 ability
power
+0.91 armor +0.68 magic
penetration
+1.7% attack
speed
Win 14.73% 14.72% 14.43% 13.93% 18.52% 16.00%
Pick 39.74% 12.75% 6.22% 5.71% 2.75% 1.53%
Seals

Greater Seal of Armor

+1 armor
x 9

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)
x 9

Greater Seal of Ability Power

+0.59 ability power
x 9

Greater Seal of Armor

+1 armor
x 5

Greater Seal of Health

+8 health
x 9

Greater Seal of Armor

+1 armor
x 4

Seal of Armor

+0.78 armor
x 9

Greater Seal of Scaling Armor

+0.16 armor per level (+3 at champion level 18)
x 9
+1 armor +1.33 health per
level
+0.59 ability
power
+1 armor +8 health +1 armor +0.78 armor +0.16 armor per
level
Win 14.86% 17.80% 19.10% 15.75% 10.32% 21.57% 13.83% 6.45%
Pick 51.75% 6.87% 4.06% 2.59% 2.57% 2.08% 1.92% 1.26%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist
x 9

Greater Glyph of Ability Power

+1.19 ability power
x 9

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
x 9

Greater Glyph of Magic Resist

+1.34 magic resist
x 3

Greater Glyph of Magic Resist

+1.34 magic resist
x 6

Greater Glyph of Ability Power

+1.19 ability power
x 3

Glyph of Ability Power

+0.92 ability power
x 9

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
x 9

Glyph of Magic Resist

+1.04 magic resist
x 9
+1.34 magic
resist
+1.19 ability
power
+0.16 magic
resist per level
+1.34 magic
resist
+1.34 magic
resist
+1.19 ability
power
+0.92 ability
power
+0.17 ability
power per level
+1.04 magic
resist
Win 14.96% 14.41% 14.89% 14.61% 18.33% 14.29% 15.87% 18.18% 12.86%
Pick 33.95% 12.18% 5.75% 4.47% 3.67% 3.00% 2.57% 2.47% 1.43%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power
x 3

Greater Quintessence of Ability Power

+4.95 ability power
x 2

Greater Quintessence of Attack Damage

+2.25 attack damage
x 3

Greater Quintessence of Ability Power

+4.95 ability power
x 1

Greater Quintessence of Armor

+4.26 armor
x 3

Quintessence of Ability Power

+3.85 ability power
x 3

Greater Quintessence of Attack Speed

+4.5% attack speed
x 3

Greater Quintessence of Movement Speed

+1.5% movement speed
x 3
+4.95 ability
power
+4.95 ability
power
+2.25 attack
damage
+4.95 ability
power
+4.26 armor +3.85 ability
power
+4.5% attack
speed
+1.5% movement
speed
Win 14.44% 14.76% 15.67% 18.13% 18.54% 16.91% 17.36% 10.38%
Pick 52.43% 5.53% 5.47% 3.26% 3.08% 2.77% 2.47% 2.16%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
15.28%
12.28%

Sorcery

+2.0% increased Ability damage
14.72%
61.40%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
15.23%
24.38%

Feast

Killing a unit restores 20 Health (30 second cooldown)
14.62%
32.37%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
14.11%
15.18%

Vampirism

+2.0% Lifesteal and Spell Vamp
13.93%
21.09%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
15.43%
53.41%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
13.12%
18.03%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
14.89%
33.44%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions
15.91%
17.44%

Battering Blows

+7% Armor Penetration
14.24%
6.02%

Piercing Thoughts

+7% Magic Penetration
12.29%
11.12%

Warlord's Bloodlust

Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.
10.68%
2.10%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
13.75%
3.26%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
12.52%
11.08%

Wanderer

+3% Movement Speed out of combat
14.98%
49.45%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
16.09%
42.59%

Runic Affinity

Buffs from neutral monsters last 15% longer
13.43%
5.47%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
15.98%
59.12%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
14.76%
25.30%

Merciless

Deal 3% increased damage to champions below 40% Health
15.38%
52.77%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
15.88%
39.82%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
12.66%
7.73%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
18.52%
27.64%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
14.46%
52.06%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
15.67%
37.62%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
16.57%
21.54%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
16.12%
56.32%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.
14.00%
1.02%

Recovery

+2.0 Health per 5 seconds
15.68%
19.26%

Unyielding

+5% Bonus Armor and Magic Resist
14.51%
20.81%

Explorer

+15 Movement Speed in Brush and River
13.23%
10.18%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
15.97%
22.87%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
15.77%
4.53%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
14.95%
16.65%

Veteran's Scars

+50 Health
15.90%
20.79%

Insight

Reduces the cooldown of Summoner Spells by 15%
15.51%
17.89%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
16.70%
11.36%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
13.40%
6.24%

Swiftness

+15% Tenacity and Slow Resist
14.52%
12.65%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion
15.99%
12.12%

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)
11.64%
2.98%

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).
15.77%
14.75%

Stoneborn Pact

Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).
15.84%
6.18%

League of Legends Patch 7.13

Last 7 Days Platinum+ Only

4,902

Blitzcrank Games Analyzed

Average Blitzcrank Game Stats

Physical Damage: 1742 (25.79%)
Magic Damage: 4874 (72.18%)
True Damage: 135 (2.01%)
Total Damage Dealt: 6753
Total Damage Taken: 18724
Healing: 2719

Kills: 3.02
Deaths: 7.54
Assists: 8.58
Largest Kill Spree: 1.06
Gold: 9,204
CS: 0.00
Jungle CS: 0.90
Enemy Jungle: 0.70
Analyzed: 4,902.00
Lolalytics Builds

Blitzcrank Base Stats

Health: 677.6 (+95)
Health Regen: 9.26 (+0.75)
Mana: 307.2 (+40)
Mana Regen: 9.3 (+0.8)
Move Speed: 325
Attack Damage: 65.04 (+3.5)
Attack Speed: 0.625 (+1.13%)
Attack Range: 125
Armor: 28.38 (+4)
MR: 33.35 (+1.25)