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Nunu

the Yeti Rider
Ban Rate 0%
Middle
100%
Win Rate
20.82%

Pick Rate
0.88%
Summoner Spells

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Flash

Teleports your champion a short distance toward your cursor's location.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Ghost

Your champion gains increased Movement Speed and can move through units for 10 seconds. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
Win 20.79% 22.39% 18.86% 21.05% 13.08% 35.42% 18.92% 20.00%
Pick 84.10% 60.46% 37.79% 5.85% 5.49% 2.46% 1.90% 1.03%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

UNIQUE Passive: Restores 4 Mana upon killing a unit.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
350

Hunter's Talisman

+150% Base Mana Regen while in Jungle

UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants special bonus experience.
435

Amplifying Tome

+20 Ability Power
400

Ruby Crystal

+150 Health
450

Doran's Shield

+80 Health

Passive: Restores 6 Health every 5 seconds.
Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
UNIQUE Passive: Regain an additional 20 health over 10 seconds after taking damage from an enemy champion.
Win 21.86% 20.83% 23.01% 20.18% 21.29% 19.69% 25.25% 17.86% 18.28%
Pick 74.36% 34.72% 30.31% 28.97% 26.97% 22.92% 10.15% 7.18% 4.77%
Early Items
(First 10 Minutes)
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
400

Ruby Crystal

+150 Health
435

Amplifying Tome

+20 Ability Power
1200

Spectre's Cowl

+250 Health
+25 Magic Resist

UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.
850

Blasting Wand

+40 Ability Power
450

Null-Magic Mantle

+25 Magic Resist
800

Kindlegem

+200 Health

UNIQUE Passive: +10% Cooldown Reduction
1250

Needlessly Large Rod

+60 Ability Power
850

Aether Wisp

+30 Ability Power

UNIQUE Passive: +5% Movement Speed
Win 21.76% 19.03% 22.34% 19.35% 25.26% 18.93% 17.20% 24.66% 22.19%
Pick 65.28% 36.92% 28.46% 25.18% 24.97% 23.03% 19.38% 19.13% 15.49%
First Item
2800

Spirit Visage

+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 30%.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2425

Enchantment: Cinderhulk

+325 Health
+20% Bonus Health

UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2700

Zz'Rot Portal

+55 Armor
+55 Magic Resist
+125% Base Health Regen

UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a Void Gate for 120 seconds (120 second cooldown).

Every 4 seconds the gate makes a Voidspawn. The first and every fourth Voidspawn gains 15% of maximum Health as damage.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2425

Enchantment: Cinderhulk

+325 Health
+20% Bonus Health

UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
Win 19.76% 28.24% 24.22% 18.47% 23.40% 20.00% 10.29% 20.90% 23.33%
Pick 12.72% 11.08% 8.26% 8.05% 4.82% 4.36% 3.49% 3.44% 3.08%
Time 9 min 8 min 8 min 9 min 7 min 9 min 8 min 9 min 7 min
Boots
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 10% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
Win 22.78% 30.97% 25.64% 29.00% 10.26% 11.43%
Pick 22.51% 18.05% 12.00% 10.26% 4.00% 1.79%
Time 9 min 10 min 9 min 9 min 8 min 7 min
Second Item
2800

Spirit Visage

+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 30%.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2500

Gargoyle Stoneplate

+40 Armor
+40 Magic Resist

UNIQUE Passive - Stone Skin: If 3+ enemy champions are nearby, grants 40 bonus Armor and Magic Resist.
UNIQUE Active - Metallicize: Increases Health by 40% and increases champion size, but reduces damage dealt by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, the Health increase becomes 100% instead.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2700

Frozen Heart

+90 Armor
+20% Cooldown Reduction
+400 Mana

UNIQUE Aura: Reduces the Attack Speed of nearby enemies by 15%.
Win 28.93% 26.81% 29.60% 40.21% 36.36% 40.98% 27.66% 26.19% 34.15%
Pick 12.41% 7.08% 6.41% 4.97% 3.38% 3.13% 2.41% 2.15% 2.10%
Time 11 min 12 min 11 min 11 min 11 min 11 min 11 min 11 min 11 min
Third Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2800

Spirit Visage

+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 30%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2500

Gargoyle Stoneplate

+40 Armor
+40 Magic Resist

UNIQUE Passive - Stone Skin: If 3+ enemy champions are nearby, grants 40 bonus Armor and Magic Resist.
UNIQUE Active - Metallicize: Increases Health by 40% and increases champion size, but reduces damage dealt by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, the Health increase becomes 100% instead.
2800

Adaptive Helm

+350 Health
+55 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

UNIQUE Passive: Taking magic damage from a spell or effect reduces all subsequent magic damage from that same spell or effect by 15% for 4 seconds.
3000

Banshee's Veil

+70 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Win 35.54% 38.24% 40.00% 33.33% 44.78% 27.12% 36.00% 35.56% 43.90%
Pick 6.21% 5.23% 3.85% 3.54% 3.44% 3.03% 2.56% 2.31% 2.10%
Time 14 min 14 min 14 min 14 min 14 min 14 min 13 min 14 min 14 min
Fourth Item
2500

Gargoyle Stoneplate

+40 Armor
+40 Magic Resist

UNIQUE Passive - Stone Skin: If 3+ enemy champions are nearby, grants 40 bonus Armor and Magic Resist.
UNIQUE Active - Metallicize: Increases Health by 40% and increases champion size, but reduces damage dealt by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, the Health increase becomes 100% instead.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2800

Adaptive Helm

+350 Health
+55 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

UNIQUE Passive: Taking magic damage from a spell or effect reduces all subsequent magic damage from that same spell or effect by 15% for 4 seconds.
Win 41.67% 46.88% 31.03%
Pick 1.85% 1.64% 1.49%
Time 16 min 15 min 15 min
Popular Items
2800

Spirit Visage

+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 30%.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 10% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Win 26.72% 22.78% 27.08% 30.97% 28.78% 28.62% 34.46% 28.85% 25.64%
Pick 31.28% 22.51% 19.13% 18.05% 17.64% 13.79% 13.69% 12.97% 12.00%
Time 11 min 9 min 11 min 10 min 12 min 8 min 11 min 9 min 9 min
Winning Items
2300

Knight's Vow

+400 Health
+40 Armor
+10% Cooldown Reduction

UNIQUE Active: Designate an allied champion as your Partner (90 second cooldown).
UNIQUE Passive: If your Partner is nearby, gain +20 additional Armor and +15% Movement Speed towards them.
UNIQUE Passive: If your Partner is nearby, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your Partner takes from champions to you as true damage (healing and damage redirection are reduced by 50% if you are ranged).

(Champions can only be linked by one Knight's Vow at a time.)
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 175 - 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
2100

Athene's Unholy Grail

+30 Ability Power
+30 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen

UNIQUE Passive: Gain 25% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.

(Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 15% of your missing Mana.
2200

Locket of the Iron Solari

+30 Armor
+60 Magic Resist

UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 38 (+22 per level) (+2%~36% of your bonus health) damage (90 second cooldown).

Shield per level uses the higher of your level or the target's level.
Shield ratio scales with your level.
Shield amount is reduced to 50% if the target has been affected by another Locket of the Iron Solari in the last 8 seconds.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2850

Warmog's Armor

+800 Health
+200% Base Health Regen

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants Warmog's Heart if you have at least 2750 maximum Health.

Warmog's Heart: Restores 25% of maximum Health every 5 seconds if damage hasn't been taken within 6 seconds (3 seconds for damage from minions and monsters).
Win 54.55% 42.11% 38.89% 36.11% 35.29% 35.14% 34.62% 34.46% 33.87%
Pick 0.56% 0.97% 0.92% 3.69% 0.87% 1.90% 1.33% 13.69% 3.18%
Time 11 min 12 min 11 min 13 min 8 min 12 min 12 min 11 min 13 min
Abilities
Skill Order Win Pick
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
40.70% 53.09%
E
Q
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
52.50% 24.69%
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
44.44% 22.22%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks
PARTIAL RUNES FULL RUNES

Greater Mark of Magic Penetration

+0.87 magic penetration
x 9

Greater Mark of Attack Damage

+0.95 attack damage
x 9

Greater Mark of Ability Power

+0.59 ability power
x 9

Greater Mark of Armor

+0.91 armor
x 9

Greater Mark of Attack Speed

+1.7% attack speed
x 9

Mark of Magic Penetration

+0.68 magic penetration
x 9
+0.87 magic
penetration
+0.95 attack
damage
+0.59 ability
power
+0.91 armor +1.7% attack
speed
+0.68 magic
penetration
Win 21.76% 18.23% 20.69% 13.27% 21.35% 20.00%
Pick 43.59% 9.28% 5.95% 5.03% 4.56% 3.85%
Seals

Greater Seal of Armor

+1 armor
x 9

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)
x 9

Greater Seal of Ability Power

+0.59 ability power
x 9

Greater Seal of Armor

+1 armor
x 4

Seal of Armor

+0.78 armor
x 9

Greater Seal of Health

+8 health
x 9

Greater Seal of Scaling Armor

+0.16 armor per level (+3 at champion level 18)
x 9
+1 armor +1.33 health per
level
+0.59 ability
power
+1 armor +0.78 armor +8 health +0.16 armor per
level
Win 21.52% 20.58% 25.42% 21.95% 7.50% 13.51% 29.17%
Pick 50.51% 12.46% 3.03% 2.10% 2.05% 1.90% 1.23%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist
x 9

Greater Glyph of Ability Power

+1.19 ability power
x 9

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
x 9

Greater Glyph of Magic Resist

+1.34 magic resist
x 3

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)
x 6

Greater Glyph of Magic Resist

+1.34 magic resist
x 6

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
x 9

Glyph of Ability Power

+0.92 ability power
x 9

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)
x 9
+1.34 magic
resist
+1.19 ability
power
+0.16 magic
resist per level
+1.34 magic
resist
-0.09% cooldowns
per level
+1.34 magic
resist
+0.17 ability
power per level
+0.92 ability
power
-0.09% cooldowns
per level
Win 22.22% 21.85% 22.61% 16.51% 22.22% 17.74% 17.24% 10.91% 12.82%
Pick 31.85% 12.21% 5.90% 5.59% 4.62% 3.18% 2.97% 2.82% 2.00%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power
x 3

Greater Quintessence of Ability Power

+4.95 ability power
x 2

Greater Quintessence of Movement Speed

+1.5% movement speed
x 3

Greater Quintessence of Attack Speed

+4.5% attack speed
x 3

Greater Quintessence of Armor

+4.26 armor
x 3

Quintessence of Ability Power

+3.85 ability power
x 3

Greater Quintessence of Attack Damage

+2.25 attack damage
x 3
+4.95 ability
power
+4.95 ability
power
+1.5% movement
speed
+4.5% attack
speed
+4.26 armor +3.85 ability
power
+2.25 attack
damage
Win 21.41% 20.43% 23.29% 18.06% 8.82% 20.90% 22.00%
Pick 56.05% 4.77% 3.74% 3.69% 3.49% 3.44% 2.56%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
17.01%
14.77%

Sorcery

+2.0% increased Ability damage
21.82%
67.69%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
16.81%
24.10%

Feast

Killing a unit restores 20 Health (30 second cooldown)
21.63%
34.62%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
25.12%
22.05%

Vampirism

+2.0% Lifesteal and Spell Vamp
18.00%
22.51%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
21.83%
61.08%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
17.56%
20.15%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
22.80%
33.28%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions
22.10%
23.90%

Battering Blows

+7% Armor Penetration
13.76%
5.59%

Piercing Thoughts

+7% Magic Penetration
25.05%
26.21%

Warlord's Bloodlust

Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.
11.76%
1.74%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
12.96%
2.77%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
24.02%
26.05%

Wanderer

+3% Movement Speed out of combat
20.79%
36.26%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
19.21%
45.38%

Runic Affinity

Buffs from neutral monsters last 15% longer
18.99%
9.18%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
20.95%
45.28%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
19.10%
24.97%

Merciless

Deal 3% increased damage to champions below 40% Health
21.15%
49.95%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
19.39%
30.41%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
20.44%
9.28%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
20.66%
15.64%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
20.50%
51.28%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
18.38%
25.95%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
20.40%
18.10%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
13.89%
1.85%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
20.03%
39.18%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.
13.51%
1.90%

Recovery

+2.0 Health per 5 seconds
21.24%
21.49%

Unyielding

+5% Bonus Armor and Magic Resist
18.08%
18.15%

Explorer

+15 Movement Speed in Brush and River
18.24%
8.72%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
22.44%
24.00%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
13.21%
5.44%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
20.45%
25.08%

Veteran's Scars

+50 Health
20.49%
12.51%

Insight

Reduces the cooldown of Summoner Spells by 15%
22.25%
19.59%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
19.25%
9.59%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
17.78%
6.92%

Swiftness

+15% Tenacity and Slow Resist
22.00%
15.38%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion
17.86%
8.62%

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)
19.00%
5.13%

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).
17.82%
5.18%

Stoneborn Pact

Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).
22.63%
12.46%

League of Legends Patch 7.13

Last 7 Days Platinum+ Only

1,950

Nunu Games Analyzed

Average Nunu Game Stats

Physical Damage: 493 (7.35%)
Magic Damage: 6091 (90.62%)
True Damage: 135 (2.02%)
Total Damage Dealt: 6721
Total Damage Taken: 24394
Healing: 6388

Kills: 2.98
Deaths: 8.26
Assists: 9.48
Largest Kill Spree: 1.06
Gold: 9,840
CS: 0.00
Jungle CS: 5.47
Enemy Jungle: 2.30
Analyzed: 1,950.00
Lolalytics Builds

Nunu Base Stats

Health: 665 (+90)
Health Regen: 7.8 (+0.8)
Mana: 325.56 (+42)
Mana Regen: 7.94 (+0.5)
Move Speed: 350
Attack Damage: 63 (+4)
Attack Speed: 0.625 (+2.25%)
Attack Range: 125
Armor: 29.88 (+3.5)
MR: 33.35 (+1.25)