Unfortunately the vast majority of our users have been using AdBlock which stops our only stream of revenue.
It is impossible for us to continue without our users showing their support by white listing us in your adblocker.
Otherwise we will just fade into oblivion. Thank you for your support and understanding!

Shaco

the Demon Jester
Ban Rate 0%
Middle
100%
Win Rate
19.85%

Pick Rate
0.73%
Summoner Spells

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Flash

Teleports your champion a short distance toward your cursor's location.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Ghost

Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
Win 20.39% 20.38% 20.29% 19.13% 11.29% 13.11% 14.55% 21.62%
Pick 63.55% 50.79% 47.22% 27.44% 4.75% 2.34% 2.11% 1.42%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
350

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants special bonus experience.
500

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
435

Amplifying Tome

+20 Ability Power
350

Long Sword

+10 Attack Damage
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Win 20.34% 21.51% 20.17% 19.88% 18.96% 18.16% 18.66% 19.76% 20.19%
Pick 76.12% 34.04% 30.78% 24.88% 21.43% 13.30% 10.89% 9.51% 7.97%
First Item
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 21.49% 19.84% 20.29% 22.22% 19.08% 22.14% 21.11% 22.22% 19.23%
Pick 14.45% 14.30% 13.22% 6.90% 6.63% 5.02% 3.45% 3.10% 2.99%
Time 8 min 9 min 9 min 8 min 8 min 7 min 9 min 8 min 10 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Win 23.79% 21.51% 23.19% 21.88% 24.75% 19.57%
Pick 23.84% 14.26% 12.73% 11.04% 3.87% 3.53%
Time 10 min 10 min 9 min 10 min 10 min 10 min
Second Item
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Win 29.21% 21.26% 22.27% 27.91% 28.57% 28.06% 27.37% 26.19% 28.95%
Pick 10.23% 9.74% 9.12% 6.59% 6.44% 5.33% 3.64% 3.22% 2.91%
Time 12 min 12 min 12 min 12 min 13 min 11 min 12 min 12 min 12 min
Third Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Win 29.33% 32.33% 20.00% 27.03% 31.58% 23.44% 31.03% 28.57% 29.63%
Pick 7.97% 5.10% 4.79% 4.25% 3.64% 2.45% 2.22% 2.15% 2.07%
Time 15 min 15 min 15 min 14 min 15 min 14 min 15 min 14 min 15 min
Popular Items
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
500

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Win 23.04% 23.79% 24.19% 23.73% 23.15% 25.69% 18.55% 21.51% 29.08%
Pick 29.78% 23.84% 22.35% 21.96% 21.20% 20.89% 15.91% 14.26% 14.11%
Time 11 min 10 min 11 min 10 min 11 min 13 min 1 min 10 min 13 min
Winning Items
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
3250

Duskblade of Draktharr

+65 Attack Damage

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 75 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).
UNIQUE Passive - Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, revealing invisible traps and revealing / disabling wards (90 second cooldown).
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
2200

Frost Queen's Claim

+50 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+75% Base Mana Regen

UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and reduce their Movement Speed by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).

Limited to 1 Gold Income Item.
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Win 40.00% 33.33% 31.25% 30.56% 29.49% 29.08% 28.69% 28.57% 26.92%
Pick 1.53% 1.38% 1.23% 1.38% 2.99% 14.11% 4.68% 9.12% 7.97%
Time 7 min 12 min 13 min 9 min 8 min 13 min 12 min 13 min 12 min
Abilities
Skill Order Win Pick
W
E
Q
E
E
R
E
W
E
W
R
W
W
Q
Q
33.78% 13.01%
W
E
Q
E
E
R
E
Q
E
Q
R
Q
Q
W
W
56.10% 7.21%
W
E
Q
W
W
R
W
E
W
E
R
E
E
Q
Q
43.33% 5.27%
W
Q
E
E
E
R
E
Q
E
Q
R
Q
Q
W
W
23.81% 3.69%
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
25.00% 3.51%
W
E
E
Q
E
R
E
W
E
W
R
W
W
Q
Q
57.14% 2.46%
W
Q
E
E
E
R
E
W
E
W
R
W
W
Q
Q
66.67% 2.11%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Speed

+1.7% attack speed
+0.87 magic penetration +0.95 attack damage +0.59 ability power +1.7% attack speed
Win 19.61% 19.77% 17.78% 16.50%
Pick 38.90% 33.15% 8.62% 3.95%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Seal of Armor

+0.78 armor
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +0.78 armor
Win 19.42% 21.05% 20.69% 16.67%
Pick 63.74% 9.47% 6.67% 3.22%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Cooldown Reduction

-0.83% cooldowns
+1.34 magic resist +1.19 ability power +0.16 magic resist per level (+3 at champion level 18) -0.83% cooldowns
Win 18.30% 20.33% 22.22% 19.14%
Pick 45.65% 20.93% 8.97% 6.21%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Attack Speed

+4.5% attack speed

Quintessence of Ability Power

+3.85 ability power
+4.95 ability power +2.25 attack damage +4.5% attack speed +3.85 ability power
Win 20.07% 21.69% 22.22% 15.38%
Pick 43.92% 13.61% 7.93% 1.49%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
21.91%
33.23%

Sorcery

+2.0% increased Ability damage
19.26%
63.09%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
19.76%
47.14%

Feast

Killing a unit restores 20 Health (30 second cooldown)
20.63%
36.22%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
20.50%
10.66%

Vampirism

+2.0% Lifesteal and Spell Vamp
21.00%
37.60%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
19.87%
57.88%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
18.65%
32.46%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
21.10%
59.03%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions

Battering Blows

+7% Armor Penetration
20.81%
16.94%

Piercing Thoughts

+7% Magic Penetration
24.53%
22.50%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 15%). Against minions gain 50% benefit (25% for ranged champions).
25.15%
6.55%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
19.25%
8.16%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
23.09%
23.07%

Wanderer

+3% Movement Speed out of combat
19.25%
41.82%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
19.64%
50.94%

Runic Affinity

Buffs from neutral monsters last 15% longer
20.51%
10.46%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
19.88%
43.58%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
18.87%
35.34%

Merciless

Deal 3% increased damage to champions below 40% Health
19.45%
70.56%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
18.80%
19.78%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
21.53%
10.50%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
19.24%
75.89%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
18.38%
40.67%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
17.28%
17.75%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
16.33%
1.88%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
18.03%
55.27%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
21.13%
8.16%

Unyielding

+5% Bonus Armor and Magic Resist
19.91%
8.47%

Explorer

+15 Movement Speed in Brush and River
21.99%
5.40%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
21.60%
8.16%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
22.22%
5.17%

Veteran's Scars

+50 Health
20.90%
6.78%

Insight

Reduces the cooldown of Summoner Spells by 15%
24.73%
7.13%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
16.82%
4.10%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist
28.21%
1.49%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.4

Last 7 Days Platinum+ Only

2,609

Shaco Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Average Shaco Game Stats

Physical Damage: 1355 (16.47%)
Magic Damage: 6635 (80.63%)
True Damage: 237 (2.89%)
Total Damage Dealt: 8229
Total Damage Taken: 18541
Healing: 2310

Kills: 3.89
Deaths: 8.93
Assists: 7.50
Largest Kill Spree: 1.29
Gold: 10,730
CS: 29
Jungle CS: 4.26
Enemy Jungle: 0.17
Analyzed: 2,609.00

Shaco Base Stats

Health: 666.12 (+84)
Health Regen: 8.924 (+0.55)
Mana: 337.2 (+40)
Mana Regen: 7.606 (+0.45)
Move Speed: 350
Attack Damage: 61.08 (+3.5)
Attack Speed: 0.694 (+3%)
Attack Range: 125
Armor: 28.38 (+3.5)
MR: 33.35 (+1.25)